Networks
If you want to manage multiple servers at once like a network, you can use network.toml
:
Servers
In network.toml
, define servers in the servers
table:
In the folder structure, keep the servers under the servers/
folder:
If needed, you can optionally define ip_address
in servers. This is "127.0.0.1"
by default.
At the moment, most of these rules aren't used or enforced, but kept in here so other tools could be created around this.
Variables
Just like the normal server.toml
variables, you can define custom variables in network.toml
:
Network variables need to be prefixed with NW_
while accessing them.
So instead of using ${SOME}
to access it, ${NW_SOME}
can be used.
Special Variables
Here are some more special variables.
Note
You can use the PORT_name
and IP_name
environment variables to override server ip addresses and ports. The name
must be the name of the server as defined in server.toml
.
SERVER_IP
: the IP address of the serverSERVER_PORT
: the port of the serverNETWORK_NAME
: name of the networkNETWORK_PORT
: the defined portNETWORK_SERVERS_COUNT
: amount of servers defined
You can also get the port or IP of another server via
NW_SERVER_name_IP
NW_SERVER_name_PORT
NW_SERVER_name_ADDRESS
: Basically "ip:port"
These generate a table of servers that can be used in proxy server configurations:
NETWORK_VELOCITY_SERVERS
for VelocityNETWORK_BUNGEECORD_SERVERS
for BungeeCord/Waterfall
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